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Topic: Wargame #2 INFO Topic!
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-gbotto600-
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Nations:
STARTING Credits and Players:
United States: 18 Shagi_Fighter China: 17 Shagi_Fighter Germany: 16 kenny (-Defeated-) Japan: 15 Bismarck (-Defeated-) Russia: 14 The_Fallen_Lord Great Britain: 13 2d India: 12 CloyneBlade (-Defeated-) Italy: 11 hodda_da_teapot Israel: 11 (-Under Mod Control-) France: 10 Junglist Pakistan: 9 Junglist (-Defeated-) Saudi Arabia: 9 SVezos (-Defeated-) Egypt: 8 rpaz Iraq: 6 dkumral Iran: 6 dkumral/rpaz Sweden: 10 Kenny Brazil: 11 UKNemesis
Factory Cost / Credit Income Chart:
Credit Income ---------- Factory Cost
6-10 ==================11 11-14 ==================15 15-18 ==================19 19-22 ==================23 23-40 ==================41
(Every factory takes 2 turns to make and they give you +3 credits, counting the turn you buy it was the first turn of building)
Ok, here are the military units:
Ground Units:
Armored Division: This is your standard ‘tank division’, it’s made up of tanks and their supporting units: recon, SPAA, mechanics, light artillery (SP-mortars, SPA) (7 credit cost)
Infantry Division: This is a standard ‘foot infantry’ division. The soldiers march on foot. This division also includes: recon, SPAA, medics, light artillery (mortars, field guns, ATGMs) (3 credit cost)
Motorized Inf. Division: Same as the ‘Infantry Division’ expect this one has trucks for the soldiers to ride in. This unit also includes supporting units: recon, SPAA, mechanics, medics, light artillery (SP-ATGMs/ATGMs, SP-mortars) (4 credit cost)
Mechanized Inf. Division: Same as the ‘Infantry Division’ expect this one has APCs and IFVs for the soldiers to ride in. This unit also includes supporting units: recon, SPAA, mechanics, medics, light artillery (SP-ATGMs/ATGMs, SP-mortars) (6 credit cost)
Artillery Division: This unit is made up of howitzers, heavy artillery pieces, SPAs, mortars, rockets, AA guns, tactical missiles and SAMS. It also includes recon, FO, and mechanics. (2 credit cost)
Airmobile Infantry Division: This is a standard ‘helicopter infantry’ division. The soldiers go into battle in transport helicopters while gunship and attack choppers support them. This division also includes: recon choppers and ground support units. (6 credit cost)
Airborne Infantry Division: This is a standard ‘paratrooper’ division. The soldiers can jump into battle from transport planes. This division also includes: recon planes, close air-support planes and ground support units. (7 credit cost)
Calvary Division: This unit is made up of both tanks and mechanized infantry riding in IFVs. It also includes recon, SPAA, light artillery (SP-mortars, SPA) mechanic and medic support units. (9 credit cost)
Marine Division: This is a normal Infantry Division that has special training in amphibious operations. These soldiers are for landing on hostile beaches. This unit also includes gunship choppers, recon, SPAA, light artillery (mortars and rockets) and support ships for landings. (6 credit cost)
Special Forces Unit: This unit is small (only about 100 men) but is made up of special forces soldiers, operatives and agents who can infiltrate, commit sabotage and raid enemy bases. They can jump from planes, use choppers or land on beaches. (9 credit cost)
As for the specific vehicle types, I’ll deal with that!
Aircraft Units:
Fighter Squadron: This squadron is made up of fighter/interceptor aircraft. (5 credit cost, this squadron may operate off carriers)
Attack Squadron: This squadron is made up of strike planes and light bombers. (7 credit cost, this squadron may operate off carriers)
Close Support Squadron: This squadron is made up of ground attack/CAS planes. (9 credit cost, this squadron may operate off carriers)
Tactical Bomber Squadron: This squadron is made up of short range tactical bombers. (9 credit cost)
Strategic Bomber Squadron: This squadron is made up of long range heavy bombers. (14 credit cost)
Intel Squadron: This squadron is made up of recon planes, FO planes, command and control planes and AWACS early warning planes. (9 credit cost)
Airlift Squadron: This unit is made up of transport planes. (9 credit cost)
Helicopter Units:
Attack Helicopter Unit: This unit is made up of attack helicopters. (6 credit cost, may operate off carriers)
Gunship Unit: This unit is made up of gunship helicopters. (4 credit cost)
Transport Helicopter Unit: This unit is made up of transport helicopters. These choppers may operate from carriers. (6 credit cost, may operate off carriers)
ASW Helicopter Unit: This unit is made up of helicopters that can operate from ships, they carry Anti-Shipping and Anti-Submarine weapons. These choppers may operate from ships or carriers. (6 credit cost, may operate off carriers)
Naval Units:
Cruiser: The Cruiser is the main big surface ship of the fleet. It has guns, missiles, SAMs and AA guns. It may conduct shore-bombardments. (Cost: 12 credits)
Missile Cruiser: The Missile Cruiser doesn’t have large guns but it has a large array of Surface-To-Surface and SAM missiles. (Cost: 18 credits)
Nuclear Aircraft Carrier: The nuclear aircraft carrier may carry 4 squadrons of aircraft. (Cost: 22 credits)
Helicopter Carrier: The helicopter carrier may carry 3 helicopter units. (Cost: 10 credits)
Small Aircraft Carrier: The Small Carrier carries only 2 aircraft units but it has a small array of SSMs and SAMs. (Cost: 16 credits)
Destroyer: The Destroyer carries small guns, SAMs and Anti-Submarine equipment. (Cost: 10 credits)
Missile Destroyer: The Missile Destroyer carries a large array of SSM and SAM missiles. (Cost: 12 credits)
Frigate: The Frigate carries small guns and AA guns. (Cost: 6 credits)
ASW Frigate: The ASW Frigate carries small guns and AA guns. It also has a large amount of anti-submarine weapons. The ASW Frigate is the best submarine hunting ship. (Cost: 7 credits)
Corvette: The Corvette is an escort ship that carries only small guns and AA guns. (Cost: 5 credits)
Patrol Boat: The Patrol Boat is a small coastal boat that is fast and carries only a few guns and small SSMs. (Cost: 2 credits)
Assault Landing Ship: The ALS carries a ground unit and a helicopter unit. It can land ground units on any shore, it also has some SSMs and guns to support the landing. (Cost: 8 credits)
Landing Ship: The Landing Ship only carries 1 ground unit but it is faster than the ALS. (Cost: 4 credits)
Nuclear Attack Submarine: The Attack Submarine is for hunting down enemy ships and submarines. It is armed only with torpedoes. (Cost: 10 credits)
Diesiel Attack Submarine: The Diesiel Attack Submarine is small and mean't for coastal defense. It only carries torpedos (Cost: 6 credits)
Missile Submarine: The Missile Submarine is designed to launch ICBM missiles. It carries ICBMs and a few torpedoes. (Cost:30 credits)
Facilities:
Factory: Each factory the player builds allows him to get +3 more credits each turn. (Cost: check the nation list, building time is 3 turns)
Army Base: Army Bases may be built anywhere and they allow a player to station a single ground unit at them. The unit stationed here will get defensive benefits and will have time to rest and resupply/rearm/refuel. Units stationed at Army Bases are better in combat than units that have to live in the field. (Cost: 10 credits, building time is 2 turns)
Air Base: A single air unit may be stationed at each airbase. As with the Army Base, any unit based from an air base will be better in combat than one that has to make due with rough airfields. (Cost: 10 credits, building time is 2 turns)
Naval Base: Up to 6 naval units maybe based at each naval base. As with the other bases, they get benefits. (Cost: 10 credits, building time is 2 turns)
Command Center: When a player builds a dedicated command center he gets battle field benefits and in the event of a large scale attack it will allow him to command more effectively and survive a nuclear strike. (Cost: 16 credits, building time is 2 turns)
Missile Base: The Missile Base supports and launches nuclear ICBMs. This facility is above ground. (Cost: 40 credits, building time is 8 turns)
Underground Missile Silos: Underground Missile Silos supports and launch nuclear ICBMs. This facility is below ground. (Cost: 50 credits, building time is 10 turns)
Anti-Aircraft Base: The AA Base is a fortified position that houses SAM Missiles and AA Guns. It is used to defend factories, research facilities and bases (Cost: 4 credits, building time is 1 turns)
Satellites:
Communications Satellite: Once a player has launched a communications satellite, his units will have better abilities on the battle field. The more that are launched give the player better abilities. (Cost: 15 credits, building time is 3 turns)
Missile Satellite: The Missile Satellite carries nuclear MIRV missiles. It may rain these down on a target. (Cost: 50 credits, building time is 12 turns)
Advanced Communications Satellite: Once a player has launched an advanced communications satellite, his units will have very good abilities on the battle field. The more that are launched give the player better abilities. (Cost: 25 credits, building time is 5 turns)
Missile Killing Satellite: The Missile Killing satellite uses lasers to attempt to ‘shoot-down’ enemy ICBMs. The more that are launched gives the player better ICBM killing abilities. (Credit Cost: 30, building time is 10 turns)
Research Topics:
Each Research topic costs 10 credits and the research takes 4 turns to complete:
Ground Unit Research Naval Unit Research Air Unit Research Chemical/Biological Weapons Research Nuclear Research ‘Other’ Research Satellite Research [ August 15, 2002, 21:58: Message edited by: -gbotto600- ]
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-gbotto600-
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*bumping this for the players*
-------------------- Decima MAS \ When ancient Rome was near defeat, the invincible Tenth Legion was raised: they beat the barbarians on the battlefield and Rome gained peace with honour again. When the traitor, on September the eighth, left the fatherland in infamy, the Tenth Flotilla was raised from the sea and it brought weapons at the cry for honour!
Oh our Tenth Flotilla, you that mocked England, you victorious on Alexandria, Malta, Souda and Gibraltar, you already victorious upon the sea, now even on the dry land you will win!
To you Italian ships, stolen from us not in battle but by treason, and to you, our prisoners and dead brothers, we swear: we swear that we'll came back, let this be God's and the Flag's will. We swear that we'll fight until we obtain an honourable peace!
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-Ma$oN-
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bump
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Bronx
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^_bump_^
And how do you propose the research works?
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Dejango
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err
what YEAR is it?
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-gbotto600-
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@Bronx: the more research you do in a specific field the better your militray units in that field are
@Dej: Modern time (2002)
-------------------- Decima MAS \ When ancient Rome was near defeat, the invincible Tenth Legion was raised: they beat the barbarians on the battlefield and Rome gained peace with honour again. When the traitor, on September the eighth, left the fatherland in infamy, the Tenth Flotilla was raised from the sea and it brought weapons at the cry for honour!
Oh our Tenth Flotilla, you that mocked England, you victorious on Alexandria, Malta, Souda and Gibraltar, you already victorious upon the sea, now even on the dry land you will win!
To you Italian ships, stolen from us not in battle but by treason, and to you, our prisoners and dead brothers, we swear: we swear that we'll came back, let this be God's and the Flag's will. We swear that we'll fight until we obtain an honourable peace!
Posts: 7713 (1.15 per day) | From: NJ | Registered: May 2001 (6706 days)
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Bronx
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ah right, can I suggest a last minute addition?
Every time you complete research you add say:
Aircraft Units:
Fighter Squadron: (5 credit cost) 1[Tech Level 1]
or something with +n on tech levels for research completed?
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-gbotto600-
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that sounds like a good idea
-------------------- Decima MAS \ When ancient Rome was near defeat, the invincible Tenth Legion was raised: they beat the barbarians on the battlefield and Rome gained peace with honour again. When the traitor, on September the eighth, left the fatherland in infamy, the Tenth Flotilla was raised from the sea and it brought weapons at the cry for honour!
Oh our Tenth Flotilla, you that mocked England, you victorious on Alexandria, Malta, Souda and Gibraltar, you already victorious upon the sea, now even on the dry land you will win!
To you Italian ships, stolen from us not in battle but by treason, and to you, our prisoners and dead brothers, we swear: we swear that we'll came back, let this be God's and the Flag's will. We swear that we'll fight until we obtain an honourable peace!
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rpazdzierski600
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update this nations list since we've had some player changes
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-gbotto600-
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UNCONTROLED NATIONS CREDIT LIST
remember, the higher the price, the harder to conquer
0 American Samoa Andorra Anguilla Antigua & Barbuda Arctic Ocean Ashmore and Cartier Aruba Baker Island Barbados Bassas da India Bermuda Bhutan Bouvet Island British Indian Ocean Territory British Virgin Islands Burundi Cape Verde Cayman Islands Christmas Island Clipperton Island Cocos (Keeling) Islands Coral Sea Islands Equatorial Guinea Eritrea French Guiana French Polynesia French Southern and Artic Lands Gibraltar Glorioso Islands Greenland Guernsey Heard Island & McDonald Islands Holy See (Vatican City) Howland Island Jan Mayen Jarvis Island Jersey Johnston Atoll Juan de Nova Island Kingman Reef Kiribati Maldives Malta Man, Isle of Marshall Islands Martinique Mauritius Mayotte Micronesia, Federated States of Midway Islands Moldova Monaco Monserrat Nauru Navassa Island Nepal Netherlands Antilles New Caledonia Niue Norfolk Island Northern Mariana Islands Palau Palmyra Atoll Paracel Islands Pitcairn Islands Reunion Saint Helena Saint Kitts and Nevis Saint Lucia Saint Pierre and Miquelon Saint Vincent & the Grenadines Samoa San Marino São Tomé & Príncipe Solomon Islands South Georgia and the South Sandwich Islands Spratly Islands Svalbard Togo Tokelau Tonga Trinidad & Tobago Tromelin Island Turkmenistan Turks and Caicos Islands Tuvalu Uganda Vanuatu Virgin Islands Wake Island Wallis and Futuna West Bank Western Sahara
1 Afghanistan Albania Angola Armenia Azerbaijan Bahamas, The Bahrain Bangladesh Belize Benin Bolivia Bosnia and Herzegovina Botswana Brunei Bulgaria Burkina Faso Burma Cambodia Cameroon Central Africa Republic Chad Chile Comoros Congo, Democratic Republic of Congo, Republic of Costa Rica Côte d'Ivoire Cyprus Djibouti Dominica Dominican Republic El Salvador Estonia Ethiopia Falkland Islands Fiji Faroe Islands Gabon Gambia, The Georgia Ghana Grenada Guadeloupe Guam Guatemala Guinea Guinea-Bissau Guyana Haiti Honduras Jordan Kazakhstan Kyrgyzstan Laos Latvia Lebanon Lesotho Liberia Liechtenstein Lithuania Luxembourg Macau Macedonia, FYOM Madagascar Malawi Mali Mauritania Mongolia Morocco Mozambique Namibia New Zealand Nicaragua Niger Oman Panama Papua New Guinea Paraguay Peru Philippines Portugal Puerto Rico Qatar Rwanda Senegal Seychelles Sierra Leone Singapore Slovakia Slovenia Somalia Sri Lanka Suriname Swaziland Tajikistan Tanzania Uruguay Uzbekistan Venezuela Vietnam Yemen Yugoslavia Zambia Zimbabwe
2 Algeria Belarus Colombia Croatia Cuba Ecuador Hong Kong Hungary Iceland Jamaica Kenya Korea, North Libya Malaysia Nigeria Romania Spain Sudan Switzerland Syria Taiwan Thailand Tunisia
3 Austria South Africa Belgium Czech Republic Denmark Finland Greece Indonesia Ireland
4 Australia Brazil Canada South Africa Mexico Netherlands Argentina Poland Ukraine United Arab Emerites Norway Kuwait Sweden Turkey Korea, South [ August 01, 2002, 04:45: Message edited by: -gbotto600- ]
-------------------- Decima MAS \ When ancient Rome was near defeat, the invincible Tenth Legion was raised: they beat the barbarians on the battlefield and Rome gained peace with honour again. When the traitor, on September the eighth, left the fatherland in infamy, the Tenth Flotilla was raised from the sea and it brought weapons at the cry for honour!
Oh our Tenth Flotilla, you that mocked England, you victorious on Alexandria, Malta, Souda and Gibraltar, you already victorious upon the sea, now even on the dry land you will win!
To you Italian ships, stolen from us not in battle but by treason, and to you, our prisoners and dead brothers, we swear: we swear that we'll came back, let this be God's and the Flag's will. We swear that we'll fight until we obtain an honourable peace!
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-Ma$oN-
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lol @ israel
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rpazdzierski600
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okay that credit list is excellent, if we dont get someone for Israel it will also hafta be uncontrolled
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-Ma$oN-
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good job botto
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-gbotto600-
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-Ma$oN-
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dont ya think that there are too many in the "4" category though?
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-gbotto600-
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no not really, those nations are pretty good industrial powers so its realtive and conquering those nations in the 3 and 4 catergory won't be that easy
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Cloynez0r
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does that mean just 4 ceridts or +4 credits a turn?
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rpazdzierski600
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+4 each turn
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-Ma$oN-
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quote: Originally posted by -gbotto600-: no not really, those nations are pretty good industrial powers so its realtive and conquering those nations in the 3 and 4 catergory won't be that easy
are you trying to tell me that it will be very hard to get ukraine?
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-gbotto600-
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yes, the Ukrainian armed forces are strong and they have alot of ex-Russian equipment, they also have large amounts of ex-Soviet ICBMs and nuclear bombs
-------------------- Decima MAS \ When ancient Rome was near defeat, the invincible Tenth Legion was raised: they beat the barbarians on the battlefield and Rome gained peace with honour again. When the traitor, on September the eighth, left the fatherland in infamy, the Tenth Flotilla was raised from the sea and it brought weapons at the cry for honour!
Oh our Tenth Flotilla, you that mocked England, you victorious on Alexandria, Malta, Souda and Gibraltar, you already victorious upon the sea, now even on the dry land you will win!
To you Italian ships, stolen from us not in battle but by treason, and to you, our prisoners and dead brothers, we swear: we swear that we'll came back, let this be God's and the Flag's will. We swear that we'll fight until we obtain an honourable peace!
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the_fallen_lord_99
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quote: Originally posted by -gbotto600-: yes, the Ukrainian armed forces are strong and they have alot of ex-Russian equipment, they also have large amounts of ex-Soviet ICBMs and nuclear bombs
Errr I think this is kind of stupid….. I mean…. Well the playing should have gotten an army, air force, navy, etc at the beginning of the game…. All we have are small numbers of units…. In this game Ukraine probably has a better and larger army than the US….
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rpazdzierski600
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no its fine, some nations will just hafta build more
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Inquisitor Kenny
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Rpaz, when i stare at your sig for five seconds i fall unconcious, why?
that girl is pathetically ugly
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rpazdzierski600
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quote: Rpaz, when i stare at your sig for five seconds i fall unconcious
thats why i put it in
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-dkumral600-
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yeah it seems akward seeing u with that sig
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rpazdzierski600
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really? cool
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rpazdzierski600
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^bump^
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rpazdzierski600
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^bump^
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-gbotto600-
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BUMP - i've updated some of the stuff
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the_fallen_lord_99
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I was thinking..... if your nation faces invasion... can you mobolise the population of your nation?
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2-D..
Does this rag smell like chloroform to you?
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no it shouldnt be allowed because 1) it would just get to confusing and 2) it favours countries the breed like rabbits i.e. India and China
-------------------- *Coming soon: Something so awesome to look at it will make your eyeballs explode*
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-gbotto600-
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i am working on the rules for the next game...
new features for ModernWarGame v.2 include:
-trade embargo rules
-new units
-more non-player nation participtation (alliances, attacks, embargos, etc...)
-nuclear weapon rules
-chemical/biological weapon rules
-draft/conscript rules
-gurellia unit rules
-updated country credit income list
-human rights watch
-genocide/ethnic cleansing rules [ August 01, 2002, 18:23: Message edited by: -gbotto600- ]
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Cloynez0r
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bump
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rpazdzierski600
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bump, its easier when its at top
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Cloynez0r
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bump (999 posts!!!) [ August 06, 2002, 06:21: Message edited by: CloyneBlade ]
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-gbotto600-
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-bump-
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rpazdzierski600
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bump^
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-gbotto600-
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Nuclear Weapons Rules!
Each weapons system carries a select number of warheads:
Nuclear Missile Submarine: Carries 3 long range, medium power ICBM missiles.
Missile Base: Has 6 long range, high power ICBM missiles.
Underground Missile Silo: Has 4 long range, high power ICBM missiles.
Missile Satellite: Each satellite carries 8 MIRV low power warheads.
Nuclear Strategic Bomber Squadron: Each Squadron carries 1 air-dropped high power nuclear warhead.
NOTE: Each weapon system (each sub, base etc..) is considered to have one ‘load’ of nuclear weapons. Once they fire off this ‘weapons load’ they are empty and to re-fill a base or unit or satellite you need to ‘buy’ new ‘nuclear weapons loads’ each load costs the same as the unit it is going into but there is NO building time!
-------------------- Decima MAS \ When ancient Rome was near defeat, the invincible Tenth Legion was raised: they beat the barbarians on the battlefield and Rome gained peace with honour again. When the traitor, on September the eighth, left the fatherland in infamy, the Tenth Flotilla was raised from the sea and it brought weapons at the cry for honour!
Oh our Tenth Flotilla, you that mocked England, you victorious on Alexandria, Malta, Souda and Gibraltar, you already victorious upon the sea, now even on the dry land you will win!
To you Italian ships, stolen from us not in battle but by treason, and to you, our prisoners and dead brothers, we swear: we swear that we'll came back, let this be God's and the Flag's will. We swear that we'll fight until we obtain an honourable peace!
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rpazdzierski600
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bump^
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-gbotto600-
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posted
-bump-
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rpazdzierski600
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back that ass up
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-gbotto600-
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you a real fine' women
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Cloynez0r
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when you back that ass up
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rpazdzierski600
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Call me big daddy when you back that ass up
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-gbotto600-
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that was a classic video
ok next song
move bitch, get out the way
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