Horizon Forums


Post New Topic  New Poll  Post A Reply
my profile | directory login | | search | Statistics | faq | forum home | Authority List | im | uploads | Games | Member Tree | calendar
  next oldest topic   next newest topic
» Horizon Forums   » Modern Wargame   » Modern Wargame GAME Forum   » Kingdom of Saudi Arabia

 - UBBFriend: Email this page to someone!    
Author Topic: Kingdom of Saudi Arabia
-dkumral600-  
Member
Member # 97

Icon 1 posted      Profile for -dkumral600-     Send New Private Message       Edit/Delete Post   Reply With Quote 
Kingdom of Saudi Arabia

 -
Flag Description
Green with large white Arabic script (that may be translated as There is no God but God; Muhammad is the Messenger of God) above a white horizontal saber (the tip points to the hoist side); green is the traditional color of Islam

 -

Leader: King and Prime Minister Deniz Al Q'umral

Info: In 1902 Abd al-Aziz Ibn SAUD captured Riyadh and set out on a 30-year campaign to unify the Arabian Peninsula. In the 1930s, the discovery of oil transformed the country. Following Iraq's invasion of Kuwait in 1990, Saudi Arabia accepted the Kuwaiti royal family and 400,000 refugees while allowing Western and Arab troops to deploy on its soil for the liberation of Kuwait the following year. A burgeoning population, aquifer depletion, and an economy largely dependent on petroleum output and prices are all major governmental concerns.

Alliances:

Enemies:

Factory Cost: 30 cr

Satellites in Orbie:

Facilites:

Trade Partners and Trade Units:

Trade Agreements-
-Iraq
Trade Centers-
-Ad Dammam (Trade With Iraq) - Turn 7

Trade Units-

Research:

Credit Income: 24

Credit Bank: 3

Loaned Credits:

Countries Controlled:

[ January 21, 2003, 20:23: Message edited by: -dkumral600- ]

--------------------
 -

-dk-

Posts: 2207 (0.33 per day) | From: New Jersey | Registered: Jun 2001 (6548 days)  |  IP: Logged | Report this post to a Moderator
-gbotto600-  
Addicted Member
Member # 155

Rate Member
Icon 1 posted      Profile for -gbotto600-     Send New Private Message       Edit/Delete Post   Reply With Quote 
Saudi Arabian Units

Ground Units:

M1A1 Abrams Tank Unit: The M1A1 is the new main battle tank of the Suadi Army It’s a very good tank, tanks are best used against enemy tanks, they are weaker against enemy infantry and anti-tank units. (Cost: 13)

M60A3TTS Patton Tank Unit: The M60A3TTS is slower and less armored than the M1A1 but it costs less. (Cost: 11)

AMX-30 Tank Unit: The AMX-30 is an older French design but it still can have an effect on the modern battlefield. (Cost: 9)

Recon Unit: The Recon Unit contain Saladin 4x5 and AML 90 4x4 armored vehicles. Having recon units in your attacks can increase your chances of victory. (Cost: 10, is a recon unit)

M901 Anti-Tank Unit: The M901 is a converted M113 that carries a TOW anti-tank missile launcher on its roof. This unit is very good against tanks and other vehicles. but weak against everything else. (Cost: 8)

AMX-30SA Anti-Aircraft Unit: The AMX-30SA carries a 30mm gattling gun to destroy enemy aircraft. The Vulcan is good against aircraft and helicopters. Its very weak against ground units. (Cost: 6)

M109 Self-Propelled Artillery Unit: The M109 is a artillery gun mounted on an armored vehicle to make it travel faster and be protected. Artillery is good against any ground unit as long as its protected. (Cost: 8)

Towed Artillery Unit: Towed artillery are the standard truck-towed howitzers that many of you are common with. They are good against any ground unit at long range but they defeintly need to be protected as they are weak against any unit attacking them. (Cost: 5)

M270 MLRS Rocket Artillery Unit: This unit is basically the same idea as the M109 but it uses rockets instead of artillery shells. The rocket launcher is mounted on a tracked unit and it is somewhat stronger than a towed-artillery unit, but is still weak against any attacking force. Rockets are good against tanks and infantry. (Cost: 10)

Infantry Unit: This is the basic combat soldiers of the army. This unit has no vehicles to use in combat, only trucks to bring them to and from battlefields, during a battle they fight on foot. They are armed with assault rifles, grenades and light-machineguns. Foot infantry are good against anything but tanks and mechanized infantry. Infantry are very good at defending. (Cost: 4)

AMX-10P Mechanized Infantry Unit: This unit is basically an infantry unit but they ride and fight in AMX-10P infantry fighting vehicles. They are faster than a normal infantry unit and they are good against all vehicles and very good against enemy infantry. (Cost: 12)

AMX-13 Mechanized Infantry Unit: This unit is the same as the above unit but these troops ride in the cheaper, older and less armored AMX-13 vehicle. (Cost: 6)

Airborne Infantry Paratrooper Unit: Airborne Paratrooper Infantry are the same as normal ‘Infantry Units’ but they can jump from C-130 transport planes to paradrop onto enemy units. Paratroopers have all the same advantages and disadvantages of normal infantry. (Cost: 10, can parajumps from C130 Transport Aircraft Units, can be carried in S-70 helicopter units)

Commando Unit: Commandos are elite special forces troops. They can do any of the missions listed under the ‘Special Forces’ rules in the INFO topic. (Cost: 14)

Crotale II Chaparral Anti-Aircraft Unit: The Crotale-II is a vehicle launched anti-aircraft missile. Chaparral is very good against all air units but bad against any land or naval unit. (Cost: 10)

Engineer Unit: Engineer units can greatly help offensive and defensive operations, a player should have engineer units with all of their major operations. Engineer units include trucks, bull-dozers, engineer-tanks and other specialized engineering vehicles. They can help build defenses and help clear enemy defenses. (Cost: 10)

Air Units:

F-15 ‘Eagle’ Fighter/Attack Unit: The F-15 is an advanced long range air-superiority fighter and attack jet. Its good against any air units but it has no ground attack or anti-ship capability. (Cost: 14, can carry 1 ‘plane dropped nuclear weapons load’)

F-16C ‘Falcon’ Fighter/Attack Unit: The F-16C is a small interceptor. The F-16 doesn’t have the range or RADAR of the bigger F-15C but it is fast and maneuverable. The F-16C is good against all aircraft and it carries some anti-ground weapons. (Cost: 10)

Tornado GR4 Attack/Fighter Unit: The Tornado GR4 can carry both anti-aircraft and anti-ground weapons. It is good against all units but when its carrying ground attack weapons it isn’t as good against enemy aircraft. (Cost: 14)

Hawk 200 Fighter/Attack Unit: The Hawk 200 is a small fighter-bomber based on a highly successful trainer. It is small, cheap and easy to fly, making it effective for a fighter. (Cost: 8)

P-3 ‘Orion’ Anti-Ship/Submarine Patrol Unit: The P-3 ‘Orion’ is a large 4 engine aircraft that is designed to hunt enemy ships and submarines. It is very good against submarines and ships but cant attack enemy aircraft or ground units. (Cost: 14)

C-130 Air Transport Unit: The C-130 is a large transport aircraft. (Cost: 12, can carry 1 ground unit)

E-3 ‘Sentry’ AWACS Early Warning Aircraft Unit: The E-3 Sentry has a very powerful RADAR mounted on it. It can detect enemy aircraft from very far away. The E-3 has no weapons so it should probably be escorted by fighters. When a player has a Early Warning Aircraft Unit in a battle he gives his aircraft all a better chance of winning. (Cost: 20, can help friendly aircraft in a battle)

AH-1 ‘Cobra’ Attack Helicopter Unit: The AH-1 is less advanced than the AH-64D but it is reliable and good against ground units. It is poor against naval or air units. The AH-1W may be based on Super Carriers, Carriers, Helicopter Carriers and Landing Assault Ships. (Cost: 10, may be based on carriers, helicopter carriers and landing ships)

S-70 Assault Transport Helicopter Unit: The S-70 unit can carry 1 Airborne Infantry unit and the choppers have guns and rockets on them to support the troops once they land. The S-70 is not really good in anything other than landing Airborne Infantry Units and supporting them, it has no anti-aircraft or anti-ship weapons. (Cost: 8, each Blackhawk Unit can carry 1 Airborne Infantry Unit)

CH-47 ‘Chinook’ Heavy Helicopter Transport Unit: The Chinook Unit may carry 1 of any Infantry Unit. It has no weapons but can also operate off of ships. (Cost: 12, can carry 1 Infantry Unit of any type)

Aerial Recon Unit: This unit has scout helicopters and recon versions of the Tornado to greatly assist battlefield intelligence. Having an aerial recon unit in your operations greatly increases your chance for success. (Cost: 10)

Naval Units:

’Al Madinah’ Class Frigate: The Al Madinah carries advanced anti-aircraft and anti-ship weapons. It is a good multipurpose ship. (Cost: 15)

’Badr’ Class Missile Corvette: The Badr carries large anti-ship missiles. (Cost: 12)

’As-Siddiq’ Class Missile Patrol Boat: This fast attack patrol boat carries anti-ship missiles and anti-submarine weapons. It is a good defense ship. (Cost: 8)

’As-Quin’ Landing Ship: This ship has only limited anti-aircraft weapons but it can carry 1 ground unit and 1 Naval Helicopter Unit. This ship is used for invading enemy beaches. (Cost: 12, can carry 1 ground unit and 1 Naval Helicopter Unit)

Transport Ship: The Transport Ship is unarmed and has no armor. It can carry 2 ground units but only from one friendly harbor to another or to a beachhead that has been secured. (Cost: 16, carries 2 ground units)

Posts: 7713 (1.17 per day) | From: NJ | Registered: May 2001 (6567 days)  |  IP: Logged | Report this post to a Moderator
-dkumral600-  
Member
Member # 97

Icon 1 posted      Profile for -dkumral600-     Send New Private Message       Edit/Delete Post   Reply With Quote 
Purchases:

Turn 1
Credits: 100
3x M1A1 Abrams Tank Unit (39)
1x F-15 ‘Eagle’ Fighter/Attack Unit (14)
3x F-16C ‘Falcon’ Fighter/Attack Unit (30)
4x Infantry Unit (16)

Turn 2
Credits: 24
2x F-16C ‘Falcon’ Fighter/Attack Unit (20)
1x Infantry Unit (4)
End: 0

Turn 3
Credits: 24
-No Purchase
End: 24

Turn 4
Credits: 48
-Foreign Trade Center: Ad Dammam (35 cr)
End: 7

Turn 5
Credits: (24 + 7 banked = 31)
7x Infantry Unit (28 credits)
End: 3 credits

[ January 21, 2003, 20:21: Message edited by: -dkumral600- ]

--------------------
 -

-dk-

Posts: 2207 (0.33 per day) | From: New Jersey | Registered: Jun 2001 (6548 days)  |  IP: Logged | Report this post to a Moderator
-dkumral600-  
Member
Member # 97

Icon 1 posted      Profile for -dkumral600-     Send New Private Message       Edit/Delete Post   Reply With Quote 
Royal Saudi Arabian Army:

1st Army (in Riyadh)
1st M1A1 Abrams Tank Unit
2nd M1A1 Abrams Tank Unit
3rd M1A1 Abrams Tank Unit
1st Infantry Unit
2nd Infantry Unit
3rd Infantry Unit
4th Infantry Unit
5th Infantry Unit
6th Infantry Unit
7th Infantry Unit
8th Infantry Unit
9th Infantry Unit
10th Infantry Unit
11th Infantry Unit
12th Infantry Unit

[ January 21, 2003, 20:22: Message edited by: -dkumral600- ]

--------------------
 -

-dk-

Posts: 2207 (0.33 per day) | From: New Jersey | Registered: Jun 2001 (6548 days)  |  IP: Logged | Report this post to a Moderator
-dkumral600-  
Member
Member # 97

Icon 1 posted      Profile for -dkumral600-     Send New Private Message       Edit/Delete Post   Reply With Quote 
Royal Saudi Arabian Air Force:
Riyadh Air Defense
1st F-15 ‘Eagle’ Fighter/Attack Unit
2nd F-16C ‘Falcon’ Fighter/Attack Unit
3rd F-16C ‘Falcon’ Fighter/Attack Unit
4th F-16C ‘Falcon’ Fighter/Attack Unit
5th F-16C ‘Falcon’ Fighter/Attack Unit
6th F-16C ‘Falcon’ Fighter/Attack Unit

[ January 19, 2003, 00:00: Message edited by: -dkumral600- ]

--------------------
 -

-dk-

Posts: 2207 (0.33 per day) | From: New Jersey | Registered: Jun 2001 (6548 days)  |  IP: Logged | Report this post to a Moderator
-dkumral600-  
Member
Member # 97

Icon 1 posted      Profile for -dkumral600-     Send New Private Message       Edit/Delete Post   Reply With Quote 
Navy:

--------------------
 -

-dk-

Posts: 2207 (0.33 per day) | From: New Jersey | Registered: Jun 2001 (6548 days)  |  IP: Logged | Report this post to a Moderator
-dkumral600-  
Member
Member # 97

Icon 1 posted      Profile for -dkumral600-     Send New Private Message       Edit/Delete Post   Reply With Quote 
Occupied Nations:

--------------------
 -

-dk-

Posts: 2207 (0.33 per day) | From: New Jersey | Registered: Jun 2001 (6548 days)  |  IP: Logged | Report this post to a Moderator
-gbotto600-  
Addicted Member
Member # 155

Rate Member
Icon 1 posted      Profile for -gbotto600-     Send New Private Message       Edit/Delete Post   Reply With Quote 
this nation needs to do turn 1 and turn 2 purchases (and turn 3 is only 15mins away)

--------------------
Decima MAS
 -  - \
When ancient Rome was near defeat,
the invincible Tenth Legion was raised:
they beat the barbarians on the battlefield
and Rome gained peace with honour again.
When the traitor, on September the eighth,
left the fatherland in infamy,
the Tenth Flotilla was raised from the sea
and it brought weapons at the cry for honour!

Oh our Tenth Flotilla,
you that mocked England,
you victorious on Alexandria,
Malta, Souda and Gibraltar,
you already victorious upon the sea,
now even on the dry land
you will win!

To you Italian ships, stolen from us
not in battle but by treason,
and to you, our prisoners and dead brothers,
we swear:
we swear that we'll came back,
let this be God's and the Flag's will.
We swear that we'll fight
until we obtain an honourable peace!

Posts: 7713 (1.17 per day) | From: NJ | Registered: May 2001 (6567 days)  |  IP: Logged | Report this post to a Moderator


 
Post New Topic  New Poll  Post A Reply Close Topic   Feature Topic   Move Topic   Delete Topic next oldest topic   next newest topic
 

Quick Reply

  SmileFrownEmbarrassedBig GrinWinkRazzCoolRoll EyesMadEek!ConfusedangerImage22rolling_eyes
Bold - UBB CodeQuote - UBB CodeItalics - UBB CodeInsert Email Address - UBB Code
Image - UBB CodeInsert URL Hyperlink - UBB Code

 

 

 

 

 - Printer-friendly view of this topic
Hop To:

Contact Us | HOME | *Daily Topics*



Powered by Infopop Corporation
UBB.classicTM 6.5.0