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Author Topic: The Peoples Republic of Great Britain
Bronx Administrator 
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PEOPLES REPUBLIC OF GREAT BRITAIN

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Leader: Premiere Michael Brookes

Info: Great Britain, the dominant industrial and maritime power of the 19th century, played a leading role in developing parliamentary democracy and in advancing literature and science. At its zenith, the British Empire stretched over one-fourth of the earth's surface. The first half of the 20th century saw the UK's strength seriously depleted in two World Wars. The second half witnessed the dismantling of the Empire and the UK rebuilding itself into a modern and prosperous European nation.

Credit Income: 110

Loaned Credits:

Factory Cost: 30


Alliances:


Enemies:

Countries Controlled: Ireland, The Isle of Man, Jersey, Guernsey, The Faroe Islands, Israel

Embargoes:


Satellites in orbit:

x Satellite Killing Satellite
x Spy Satellite – Over eastern Europe
x Advanced Communications Satellite - Army
x Advanced Communications Satellite - Air
x Advanced Communications Satellite - Navy

Facilities:

Satellite Launching Facility - London, England - completed for turn 12

Naval Base – Plymouth, England
+ RADAR Add on
+ Anti Air Craft Add on

Air Base - London, England
+ RADAR Add on
+ Anti Air Craft Add on

Air Base - Middlesbrough, England
+ RADAR Add on
+ Anti Air Craft Add on

Research:
Satellite Research
New Fighter Unit
New VTOL Naval Fighter/Attack Unit
New Missile Cruiser Class


Units:


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Icelandic Army Police Force – Reykjavik, Iceland
x Saxon Mechanized Infantry Unit
x Saxon Mechanized Infantry Unit

Faroe Islands Army Police Force – Torshavn, Faroe Islands
x Saxon Mechanized Infantry Unit

Channel Islands Jersey Army Police Force – St. Helier, Jersey
x Saxon Mechanized Infantry Unit

Channel Islands Guernsey Army Police Force – St. Peter Port, Guernsey
x Saxon Mechanized Infantry Unit

Manx Army Police Force – Douglas, Isle of Man
x Saxon Mechanized Infantry Unit

Irish Army Police Brigade – Dublin, Ireland
x Saxon Mechanized Infantry Unit
x Saxon Mechanized Infantry Unit
x Saxon Mechanized Infantry Unit
x Saxon Mechanized Infantry Unit
x Saxon Mechanized Infantry Unit
x Saxon Mechanized Infantry Unit

Northern Ireland Armoured Defence Regiment – Belfast, Northern Ireland
x Chieftain Mk5 Tank Unit
x Chieftain Mk5 Tank Unit
x Saxon Mechanized Infantry Unit
x Saxon Mechanized Infantry Unit
x Towed Artillery Unit
x Towed Artillery Unit
x Towed Artillery Unit
x Armed Recon Unit
x Starstreak SAM Anti-Aircraft Unit

British Israeli Expeditionary Force –Tel Aviv, Israel
x Armed Recon Unit
x Chieftain Mk5 Tank Unit
x Chieftain Mk5 Tank Unit
x Saxon Mechanized Infantry Unit
x Saxon Mechanized Infantry Unit
x Saxon Mechanized Infantry Unit
x Towed Artillery Unit
x Starstreak SAM Anti-Aircraft Unit

1st Parachute Regiment – London, England
x Para Infantry Unit
x Para Infantry Unit

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PAF 1st Defence Squadron - Air Base - London, England
x Tornado F3 Fighter Unit
x Tornado F3 Fighter Unit
x Tornado F3 Fighter Unit
x Tornado F3 Fighter Unit

PAF 2nd Defence Squadron - Air Base - Middlesbrough, England
x Tornado F3 Fighter Unit
x Tornado F3 Fighter Unit
x Tornado F3 Fighter Unit
x Tornado F3 Fighter Unit

PAF 3rd Defence Squadron – Birmingham, England
x Jaguar GR3 Attack Unit
x Jaguar GR3 Attack Unit
x Jaguar GR3 Attack Unit
x Jaguar GR3 Attack Unit

PAF Early Warning – Patrolling over Britain
x A310 AEW AWACS Early Warning Aircraft Unit

Northern Ireland Defence Squadron – Dublin, Northern Ireland
x Hawk 200 Fighter/Attack Unit
x Hawk 200 Fighter/Attack Unit
x Hawk 200 Fighter/Attack Unit
x Hawk 200 Fighter/Attack Unit

PAF Transport Squadron – London, England
x A400M Air Transport Unit
x A400M Air Transport Unit
x A400M Air Transport Unit
x A400M Air Transport Unit
x A400M Air Transport Unit
x A400M Air Transport Unit
x A400M Air Transport Unit
x A400M Air Transport Unit
x A400M Air Transport Unit

PAF Refuelling Sqadron – Southern Europe
x A400M Air-Refuelling Unit

PAF Naval Patrol Units
x Nimrod MR Anti-Ship/Submarine Patrol Unit – North Sea
x Nimrod MR Anti-Ship/Submarine Patrol Unit – North West Atlantic

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1st Peoples Naval Defence Fleet - North West Atlantic
x Type 23 ‘Duke’ Class Frigate
x Type 23 ‘Duke’ Class Frigate
x Type 23 ‘Duke’ Class Frigate
x Type 23 ‘Duke’ Class Frigate
x Type 42 ‘Sheffield’ Class Destroyer
x Type 42 ‘Sheffield’ Class Destroyer
x Type 42 ‘Sheffield’ Class Destroyer
x Type 42 ‘Sheffield’ Class Destroyer
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Ark Royal’ Class Super Carrier
- x Sea Harrier FA2 Naval VTOL Fighter/Attack Unit
- x Sea Harrier FA2 Naval VTOL Fighter/Attack Unit
- x Sea Harrier FA2 Naval VTOL Fighter/Attack Unit
- x Sea Harrier FA2 Naval VTOL Fighter/Attack Unit

2nd Peoples Naval Defence Fleet – North Sea
x Type 23 ‘Duke’ Class Frigate
x Type 23 ‘Duke’ Class Frigate
x Type 23 ‘Duke’ Class Frigate
x Type 23 ‘Duke’ Class Frigate
x Type 42 ‘Sheffield’ Class Destroyer
x Type 42 ‘Sheffield’ Class Destroyer
x Type 42 ‘Sheffield’ Class Destroyer
x Type 42 ‘Sheffield’ Class Destroyer
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Ark Royal’ Class Super Carrier
- x Sea Harrier FA2 Naval VTOL Fighter/Attack Unit
- x Sea Harrier FA2 Naval VTOL Fighter/Attack Unit
- x Sea Harrier FA2 Naval VTOL Fighter/Attack Unit
- x Sea Harrier FA2 Naval VTOL Fighter/Attack Unit

Peoples Heavy Battle Fleet – North West Atlantic
x Type 22 ‘Broadsword’ Class Frigate
x Type 22 ‘Broadsword’ Class Frigate
x Type 22 ‘Broadsword’ Class Frigate
x Type 22 ‘Broadsword’ Class Frigate
x Type 42 ’Manchester’ Class Destroyer
x Type 42 ’Manchester’ Class Destroyer
x Type 42 ’Manchester’ Class Destroyer
x Type 42 ’Manchester’ Class Destroyer
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines
x ‘Upholder’ Class Diesel Attack Submarines

[ 25 August 2003, 21:46: Message edited by: Bronx ]

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Posts: 9347 (1.48 per day) | From: Gloucestershire, England | Registered: Feb 2002 (6300 days)  |  IP: Logged | Report this post to a Moderator
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British Units


Ground Units:


Challenger II Tank Unit: The Challenger II is Britain’s best tank. It is good against all ground units but bad against air units Tanks are best used against enemy tanks. (Cost: 18)

Challenger I Tank Unit: The Challenger I is an older version of the Challenger II. (Cost: 16)

Chieftain Mk5 Tank Unit: The Chieftain Mk5 is an older tank. Its armor and electronics are less than the Challenger’s. (Cost: 12)

Warrior Mechanized Infantry Unit: The Warrior is a tracked Infantry Fighting Vehicle. This unit is both an infantry and tank unit. The troops ride in the Warrior vehicles to the battlefield, and get out of them, and then the Warriors support them. Mechanized Infantry are good against enemy ground units. (Cost: 12)

Saxon Mechanized Infantry Unit: This unit uses older, wheeled and less armored Saxon Infantry Vehicles. Mechanized Infantry are good against all ground units but bad against air units. (Cost: 5)

FV 430 Mechanized Infantry Unit: This unit is the same as the Warrior Mech. Inf unit but these troops ride in the older, cheaper and less armored FV430 Infantry Vehicle. (Cost: 6)

Armed Recon Unit: This unit uses Sabre and Scimitar recon vehicles. Having recon units in your attack will increase your chances of victory. (Cost: 10, is a recon unit)

Infantry Unit: This is the basic combat soldier unit of the army. This unit has no vehicles to use in combat, only trucks to bring them to and from battlefields, during a battle they fight on foot. They are armed with assault rifles, grenades and light-machineguns. Foot infantry are good against anything but tanks and mechanized infantry. Infantry are very good at defending. (Cost: 5)

Striker Anti-Tank Unit: The Striker is a tracked vehicle that carries Swingfire Anti-Tank Missiles. This unit is good against tanks but nothing else. (Cost: 7)

AS-90 Self-Propelled Artillery Unit: The AS-90 is a artillery gun mounted on an armored vehicle to make it travel faster and be protected. Artillery is good against any ground unit as long as its protected. (Cost: 8)

Towed Artillery Unit: Towed artillery are the standard truck-towed howitzers that many of you are common with. They are good against any ground unit at long range but they defeintly need to be protected as they are weak against any unit attacking them. (Cost: 6)

M270 MLRS Rocket Artillery Unit: This unit is basically the same idea as the AS-90 but it uses rockets instead of artillery shells. The rocket launcher is mounted on a tracked unit and it is somewhat stronger than a towed-artillery unit, but is still weak against any attacking force. Rockets are good against tanks and infantry. (Cost: 9)

Rapier SAM Anti-Aircraft Missile Unit: The Rapier is a special anti-aircraft missile vehicle, it is only good against enemy aircraft and helicopters. Rapier is a advanced system that has a RADAR vehicle, supporting vehicles and the Rapier Anti-Aircraft missile vehicle. (Cost: 10)

Starstreak SAM Anti-Aircraft Unit: The Starstreak is smaller than Rapier but slightly better against lower flying aircraft and helicopters. (Cost: 8)

Royal Marine Infantry Unit: The Royal Marines are elite troops who are trained to land on enemy beaches. They are good against all ground units. Marine units are best used when invading enemy nations from the sea. (Cost: 12)

Para Infantry Unit: Paratroopers are infantry who can jump from A400 Air Transport Unit. Paratroopers are slightly better than normal infantry. Paras are good against enemy ground units. (Cost: 10, may be carried in the Lynx Helicopter Transport Unit)

SAS Commandos: The SAS are some of the best special forces troops in the world. SAS Commandos may perform any of the commando operations listed under the ‘Special Forces Rules’ section of the INFO topic. (Cost: 16)

Engineer Unit: Engineer units can greatly help offensive and defensive operations, a player should have engineer units with all of their major operations. Engineer units include trucks, bull-dozers, engineer-tanks and other specialized engineering vehicles. They can help build defenses and help clear enemy defenses. (Cost: 10)


Air Units:


Harrier GR7 Fighter Unit: The Harrier GR7 is an updated version of the famous ‘Harrier Jump Jet’. It is good against all units. (Cost: 12)

Sea Harrier FA2 Naval VTOL Fighter/Attack Unit: The Sea Harrier FA2 is an advanced version of the Sea Harrier. It can carry anti-ground, anti-aircraft and anti-ship weapons. (Cost: 10, can be based on carriers and helicopter carriers)

Jaguar GR3 Attack Unit: The Jaguar is an advanced anti-ground jet. It is good against enemy ground units and facilities. It is also not bad against air units. (Cost: 12)

Tornado GR4 Attack/Fighter Unit: The Tornado GR4 can carry both anti-aircraft and anti-ground weapons. It is good against all units but when its carrying ground attack weapons it isn’t as good against enemy aircraft. (Cost: 12)

Tornado F3 Fighter Unit: The Tornado F3 is a long range interceptor. It only carries anti-aircraft weapons but it is very good against enemy aircraft. It doesn’t carry anti-ground weapons. (Cost: 14)

Hawk 200 Fighter/Attack Unit: The Hawk 200 is a small jet that was originally built as a trainer. It carries good anti-air and anti-ground weapons but it not as good as larger aircraft. (Cost: 8)

Vulcan B3 Strategic Bomber Unit: The Vulcan B3 is an upgraded version of the famous ‘Avro Vulcan’ bomber. It can carry a big bomb load very far. It can also carry ‘plane dropped nuclear weapons. (Cost: 20, can carry 1 ‘plane dropped nuclear weapon’)

Lynx Attack Helicopter Unit: The Lynx Attack chopper carries anti-tank missiles. It is fast and good against all ground units. It has no-anti-aircraft weapons though. (Cost: 12)

Lynx Assault Transport Helicopter Unit: This Lynx unit carries only light-weapons but it can carry 1 Para Infantry Unit for airborne attacks. (Cost: 6, carries 1 Para Infantry Unit)

Westland Sea King Naval Helicopter Transport Unit: The Westland Sea King is a transport chopper than can operate off of carriers and landing ships. Each Sea King Naval Chopper unit can carry 1 ground unit. (Cost: 8, can carry 1 Infantry unit)

Cougar Mk1 Heavy Helicopter Transport Unit: The Cougar can carry 1 Infantry Unit. Its only weapon is a door mounted gun. (Cost: 10, can carry 1 Infantry Unit)

Navy Lynx Anti-Ship/Submarine Naval Helicopter Unit: The Navy Lynx only carries anti-ship and anti-submarine weapons. It is bad against enemy air units. It can operate off of any carrier or helicopter carrier. (Cost: 7, can be based on carriers and helicopter carriers)

AH-64D ‘Apache’ Attack Helicopter Unit: The Apache is a attack helicopter. It is good against ground units but bad against naval or air units. It has advanced RADAR and missiles. (Cost: 14)

Merlin HM Anti-Ship/Submarine Naval Helicopter Unit: The Merlin HM is the Royal Navy’s newest ASW chopper. It has no anti-aircraft weapons but it is very good at finding enemy submarines and ships. (Cost: 10, can be based on carriers and helicopter carriers)

A400M Air Transport Unit: The A400M is an unarmed transport aircraft. Each unit can carry 1 ground unit, they may also drop Para Infantry units as paratroopers. (Cost: 14, can carry 1 ground unit)

Nimrod MR Anti-Ship/Submarine Patrol Unit: The Nimrod MR carries anti-ship and anti-submarine weapons. It is bad against enemy aircraft. (Cost: 16)

A310 AEW AWACS Early Warning Aircraft Unit: The A310 AEW has a very powerful RADAR mounted on it. It can detect enemy aircraft from very far away. The A310 AEW has no weapons so it should probably be escorted by fighters. When a player has a Early Warning Aircraft Unit in a battle he gives his aircraft all a better chance of winning. (Cost: 18, can help friendly aircraft in a battle)

Aerial Recon Unit: This unit has special Phoenix Unmanned Aerial Vehicle scout planes and recon versions of the Jaguar to greatly assist battlefield intelligence. The Phoenix is a small remote-controlled plane that can scout ahead into enemy lines. Having an aerial recon unit in your operations greatly increases your chance for success. (Cost: 12)

A400M Air-Refueling Unit: This unit is a special unarmed aircraft that can refuel other aircraft mid-air. Each air-refueling unit can support up to 5 air units in a single strike/operation. They give these units unlimited range but the air-refueling unit must be in the air during the entire operation and it is vulnerable to enemy attack. (Cost: 20, is air-refueling unit)


Naval Units:


’Invincible’ Class Carrier: The Invincible Class Carrier is smaller than a super carrier but still a large ship. These ships carry only limited anti-aircraft weapons and depend on their escorts or aircraft to defend them. They can carry 2 units of VTOL Naval Aircraft Units or Naval Helicopter Units (Cost: 38, can carry 2 Naval Helicopter or Naval VTOL Aircraft Units)

‘Ark Royal’ Class Super Carrier: The Ark Royal Class Super Carrier is powered by a nuclear reactor and has only limited anti-aircraft weapons. It can carry 4 Naval Aircraft, Naval VTOL or Naval Helicopter Units. (Cost: 50, can carry 4 Naval Helicopter, Naval VTOL or Naval Aircraft Units)

Type 23 ‘Duke’ Class Frigate: The Type 23 Class Frigate carries anti-submarine, anti-ship and anti-aircraft weapons. It is a potent multi-purpose ship but lacks any anti-ground weapons. (Cost: 14)

Type 22 ’Cornwall’ Class Frigate: The Type 22 Frigate is larger than the Type 23 but It carries more anti-ship weapons than anti-aircraft weapons. So it is bad against enemy aircraft. (Cost: 20)

Type 22 ‘Broadsword’ Class Frigate: The Type 22 Broadsword Frigate is an upgrade version of the Cornwall Class. It carries additional anti-ship weapons than anti-aircraft weapons. So it is bad against enemy aircraft. (Cost: 24)

Type 42 ‘Sheffield’ Class Destroyer: The Type 42 is very good against enemy aircraft but it is not that good against enemy ships. (Cost: 26)

Type 42 ’Manchester’ Class Destroyer: The Type 42 ‘Manchester’ is very good against enemy aircraft and in its upgrade Manchester form it carries better anti-ship weapons. (Cost: 30)

’Ocean’ Class Helicopter Carrier: The Ocean Class Helicopter Carrier can carry 2 units of Naval Helicopters. The carrier depends on its escort to defend it as it lacks any real powerful weapons. (Cost: 25, carries 2 Naval Helicopter Units)

’Fearless’ Class Assault Landing Ship: The Fearless Class Assault landing ship can carry 1 ground unit and 1 Naval Helicopter unit to make landings on enemy beaches. It is good for invading nations. Cost: 25, can carry 1 Naval Helicopter unit and 1 ground unit)

’Albion’ Class Landing Ship: The Albion Class Landing Ship can carry 1 ground unit to invade an enemy shore with. (Cost: 20, can carry 1 ground unit)

Transport Ship: The Transport Ship is unarmed and has no armor. It can carry 2 ground units but only from one friendly harbor to another or to a beachhead that has been secured. (Cost: 16, carries 2 ground units)

’Castle’ Class Patrol Boat: The Castle Class are Patrol Boats that are fast and armed with only light anti-ship weapons. (Cost: 6)


Submarines:


’Vanguard’ Class Nuclear Powered Missile Submarine: The Vanguard Submarine is powered by a nuclear reactor and carries 4 high-power nuclear missiles. Other than these missiles it only has a few torpedoes so it needs protection from enemy units. (Cost: 40, carries 4 high power nuclear missile)

’Trafalgar’ Class Nuclear Powered Attack Submarine: The Trafalgar Attack Submarine is powered by a nuclear reactor. It is good against enemy ships and submarines but has no anti-aircraft and anti-ground weapons. (Cost: 35)

’Swiftsure’ Class Nuclear Powered Attack Submarine: The Swiftsure Class Attack Submarines have nuclear reactors to power them. They are good against enemy ships and submarines but have no weapons to attack enemy aircraft and ground targets. (Cost: 30)

’Upholder’ Class Diesel Attack Submarines: The ‘Upholder’s are probably the finest diesel submarines ever built. They carry advanced anti-ship and anti-submarine torpedoes. (Cost: 20)

Posts: 7713 (1.17 per day) | From: NJ | Registered: May 2001 (6563 days)  |  IP: Logged | Report this post to a Moderator
Bronx Administrator 
Administrator
Member # 402

Member Rated:
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Purchases:

Turn 1:

Income: 150
Turn Income: 150

Purchased:

4 x Chieftain Mk5 Tank Unit = 48
8 x Saxon Mechanized Infantry Unit = 40
4 x Towed Artillery Unit = 24
2 x Armed Recon Unit = 20
2 x Starstreak SAM Anti-Aircraft Unit = 16

Total: 148
Carried: 0


Turn 2:


Income: 34
Carried: 0
Turn Income: 34

Purchased:

6 x Saxon Mechanized Infantry Unit = 30

Total: 30
Carried: 4


Turn 3:
– Invade Ireland

Income: 34
Carried: 4
Turn Income: 38

Purchased:

4 x Hawk 200 Fighter/Attack Unit = 32

Total: 35
Carried: 3


Turn 4:
– Invade Isle of Man

Income: 54 {+20 from Ireland}
Carried: 3
Turn Income: 57

Purchased:

Foreign Trade Centre, France = 35 (completed for turn 6)
1 x A400M Air Transport Unit = 14
1 x Saxon Mechanized Infantry Unit = 5

Total: 54
Carried: 3


Turn 5:
– Invade Jersey, Guernsey

Income: 56 {+2 from Isle of Man}
Carried: 3
Turn Income: 59

Purchased:

½ x Saxon Mechanized Infantry Unit = 3
½ x Saxon Mechanized Infantry Unit = 3
½ x Armed Recon Unit = 5
1 x A400M Air Transport Unit = 14
2 x Saxon Mechanized Infantry Unit = 10

Total: 35
Carried: 24


Turn 6:
– Invade Faroe Islands

Income: 60 {+2 from Jersey +2 from Guernsey }
Carried: 24
Turn Income: 84

Purchased:

Trade Ship = 30
Satellite Research = 20 – completed turn 10
2 x Type 23 ‘Duke’ Class Frigate = 28

Total: 78
Carried: 6


Turn 7:


Income: 76 {+4 from trade with France +16 from Faroe Islands}
Carried: 6
Turn Income: 82

Purchased:

Trade Ship = 30
2 x Type 42 ‘Sheffield’ Class Destroyer = 52

Total: 82
Carried: 0


Turn 8:
– Invade Iceland

Income: 80 {+4 from trade with France}
Carried: 0
Turn Income: 80

Purchased:

Trade Ship = 30
2 x Para Infantry Unit = 20
2 x A400M Air Transport Unit = 28

Total: 78
Carried: 2


Turn 9:


Income: 100 {+4 from trade with France +16 From Iceland}
Carried: 2
Turn Income: 102

Purchased:

1 x A400M Air-Refuelling Unit = 20
5 x A400M Air Transport Unit = 70

Total: 90
Carried: 12


Turn 10:


Income: 110 {+10 from Israel}
Carried: 12
Turn Income: 122

Purchased:

Satellite Launching Facility = 30 - completed for turn 12

Naval Base = 10 – Plymouth, England
+ RADAR Add on = 10
+ Anti Air Craft Add on = 8

Air Base = 10 - London, England
+ RADAR Add on = 10
+ Anti Air Craft Add on = 8

Air Base = 10 - Middlesbrough, England
+ RADAR Add on = 10
+ Anti Air Craft Add on = 8

Total: 114
Carried: 8


Turn 11:


Income: 110
Carried: 8
Turn Income: 118

Purchased:

8 x Tornado F3 Fighter Unit = 112

Total: 112
Carried: 6


Turn 12:


Income: 110
Carried: 6
Turn Income: 116

Purchased:

1 x Satellite Killing Satellite = 60 completed for turn 15
1 x Spy Satellite = 40 completed for turn 15

Total: 100
Carried: 16


Turn 13:


Income: 110
Carried: 16
Turn Income: 126

Purchased:

3 x Advanced Communications Satellite = 75 completed turn 15

Total: 75
Carried: 51


Turn 14:


Income: 110
Carried: 51
Turn Income: 161

Purchased:

2 x Type 42 ‘Sheffield’ Class Destroyer = 52
2 x Type 23 ‘Duke’ Class Frigate = 28
4 x ‘Upholder’ Class Diesel Attack Submarines = 80

Total: 160
Carried: 1


Turn 15:


Income: 110
Carried: 1
Turn Income: 111

Purchased:

1 x ‘Ark Royal’ Class Super Carrier = 50
4 x Sea Harrier FA2 Naval VTOL Fighter/Attack Unit = 40
1 x A310 AEW AWACS Early Warning Aircraft Unit = 18

Total: 108
Carried: 3


Turn 16:


Income: 110
Carried: 3
Turn Income: 113

Purchased:

4 x Type 23 ‘Duke’ Class Frigate = 56
4 x Jaguar GR3 Attack Unit = 48

Total: 104
Carried: 9


Turn 17:


Income: 110
Carried: 9 +87 from China
Turn Income: 206

Purchased:

4 x Type 42 ‘Sheffield’ Class Destroyer = 104
1 x ‘Ark Royal’ Class Super Carrier = 50
4 x Sea Harrier FA2 Naval VTOL Fighter/Attack Unit = 40

Total: 194
Carried: 12


Turn 18:


Income: 110
Carried: 12
Turn Income: 122

Purchased:

4 x ’Upholder’ Class Diesel Attack Submarines = 80

Total: 80
Carried: 42


Turn 19:


Income: 110
Carried: 42
Turn Income: 152

Purchased:

4 x Type 42 ’Manchester’ Class Destroyer = 120
2 x Nimrod MR Anti-Ship/Submarine Patrol Unit = 32

Total: 152
Carried: 0


Turn 20:


Income: 110
Carried: 0
Turn Income: 110

Purchased:

4 x Type 22 ‘Broadsword’ Class Frigate = 96

Total: 96
Carried: 14


Turn 21:


Income: 110
Carried: 14
Turn Income: 124

Purchased:

-New Fighter Unit = 18 (joint research with China + 12 credits from China) – 3 turns
-New VTOL Naval Fighter/Attack Unit = 40 – 4 turns
-New Missile Cruiser Class = 60 – 6 turns

Total: 118
Carried: 6


Turn 28:


Income: 110
Carried: 776
Turn Income: 886

Purchased:

44 x ’Upholder’ Class Diesel Attack Submarines = 880

Total: 880
Carried: 6


[ 25 August 2003, 21:45: Message edited by: Bronx ]

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Posts: 9347 (1.48 per day) | From: Gloucestershire, England | Registered: Feb 2002 (6300 days)  |  IP: Logged | Report this post to a Moderator


 
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